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QANBA Q1 CUSTOMIZATION

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Hi Guys,

I'm new in the forum, I recently bought a QANBA Q1 but it came DOA the box was smashed and the product was in a defective state I don't know where I can find the two PCB's original or similar to connect all the buttons.

I didn't ask to replace the product since I'm not in the US and send the Stick will be more expensive than buy another one or get new replacement parts I decide to try to find the PCB that is not working I don't know if you guys maybe can give me an idea or a hand to do this. I been trying to find the parts on ebay or amazon I didn't have any luck with them I found another type of USB encoders but I want to map all the buttons including the small ones but that are with the small one with the rubber contacts.

DPQKcro.jpg

Thanks.

circle's dimensions of te2+'s artwork?

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I'll buy a compass cutter to make a clean circle, I'll try to measure it but is there anybody who has done it before know the exact radius?

Ps3 deactivate system every 6 months

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Now that I've bought guilty gear xrd revelator, I have very digitally available fighter on my two ps3's.

I'm going to buy 2 more used ps3's for peanuts, like 50 each, and install all the fighters on their as well, then go to psn account and deactivate and play my current 2 ps3's as normal.

So if psn ever gets shut off, I've got 4 ps3 slims with all the fighters I paid a lot of $$$ for.

Just wanna know 1) as long as I don't log in to user names, they will still work ? And 2) there's no more fighters coming out on ps3 correct?

Because I only wanna do this once, it's gonna take over 100 hours to download and install, don't wanna repeat in 6 months if another fighter comes out.

supposed ps4 razer atrox

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What yall think supposed from a uk e3 event?

Help regarding button input issues with TE2+ on Tekken Tag 2, PS3

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new to this forum, never created an account for this site, but I thought it'd be a perfect forum to ask.

First, I've played more than 50,000 matches in Tekken 6 and Tekken Tag 2, used Madcatz TE1 Round 1, Soul Calibur TE stick, and now just upgraded to the Madcatz TE2+. I've done thousands and thousands of combos, it's in my muscle memory so much that I can do it in my sleep. My main character is Bryan for example and I use his taunt dash extensively in my game. Prior to this TE2+, I've had absolutely ZERO problems with the input, but ever since I switched to this new stick, the TE2+, I've keep getting input errors. For those who don't know, bryan's taunt is Square, X, and O, or in Tekken input terms, it's 1+3+4 pressed all together a the same time, and to do his taunt dash, it's forward, forward, 1+3+4, Forward, 1+3+4, F, 1+3+4, and so on. I can do that in my sleep, it's very much automatic for me, and rarely make a mistake, but ever since I got this stick, it' would sometimes come out as a 3+4, which is a another move by bryan. I've been trying to find out what is wrong with this stick, even tried putting a new sanwa buttons, STILL the problem persists. Also, I've been having trouble with 2 button inputs, for example, Devil Jin's bound input is DF 1+2, sometimes it would come out as a DF 2 which i would NEVER EVER do even in my sleep. Is there an input lag when you play PS3 games on the TE2+? does anyone have any issues with this regarding multiple button inputs? 30% it would come out as a single button input even though I am pressing 2 buttons as the SAME time. I've made a review on Amazon, which is where i bought this stick, and somebody replied to my review saying the same problem, saying his Dragunov's FF 1+2 grab is coming out as F 1,2 as if he pressed 1,2 in a sequences instead of at the same time. Also I would get commands like a sequence even though I'm pressing 2 buttons together, it would come out as 1,2 instead of 1+2. This has been extremely annoying since for example I'm going for a 2+4 grab, it would either come out as a 2, or 2,4.

I would very appreciate if you guys can tell me what the issue is, and let me know if you are ALSO experiencing this issue when it comes to multiple button inputs, whether it's a 2 buttons together, or 3, or even 4 buttons at the same time, it's not coming out.

BTW, I'm no foreigner to sticks and modding sticks, the rest of the stick works perfectly fine, joystick works fine, the buttons work perfectly fine when pressed individually, it checks out in the Madcatz's driver joy.cpl, all the buttons show they are functional, the wiring is perfectly fine and connected, AND if i touch the two disconnect wires together, they work. So it issue could be "in-game"

Thanks in advance, I hope some tekken tag 2 players with TE2+ can shine some light on this.

ON a sidenote, my stick set up is Sanwa JLF, 2 lb spring, Octagonal gate, Bat top :)

Pokken Tournament Hori Controller

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maxresdefault.jpg

The PCB diagram
3DwlH78.jpg

Everything on it looks pretty self-explanatory, as all the labeled leads go directly to an open solder point! Several common grounds are available to solder onto. I have noticed that diodes are required, if you intend to dualmod/trimod/quadmod this with your current stick.

It should be noted that this controller (for some reason) also works on the PS3.

TE S+ SFV PS3/PS4 Thread

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Editing the name, because it isn't really about the button placement anymore.

Original post:
The mockups are actually different from the real thing. The mockups cover the bolt at the top with the huge panel. In reality they lower the panel and the buttons/stick as a result - meaning less wrist space.

Mockup on product page
SFV89384-TES-Plus-PS4-002_md.jpg

Reality
topic-03761-7.png

Probably amounts to about a half an inch, but wrist space is wrist space.

New here and a modding/building request for assistance

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Hello all,
I am SightlessKombat, a totally blind gamer based in the UK. I play fighting games, rhythm games and am willing to give other genres a try as well, even if they aren't completely playable/accessible to those with no sight whatsoever like myself.

I was advised to come here by the folks over at the ultra-combo.com forums. I frequent there regularly as I am a Killer Instinct player primarily and have posted multiple youtube videos that do, in part, chronicle my journey through the game to my current skill level (such as it is) but also allow people to see, at least partially, how a game like this works for players with no vision whatsoever.

Now for the reason I've come to TechTalk:

I am currently, with sighted assistance, trying to build my own custom version of a hitbox. However, the main component of this, the Xbox One PCBs, of which there are two, have become rather a mess (in terms of the fact that the soldering process has been tricky and caused problems with finding contacts etc for attaching wires to). Once we have a board with wires going to the various points we need them to work with, we'll be relatively home and dry as all we'll do is get some chockblocks and attach them to buttons with extra wire clipped to them to allow for easier button replacement if necessary, make the case etc. However, we are, as previously stated, having issues not only soldering to the board for the Xbox One controler (a standard one without the 3.5mm headset jack), but also finding new ones as replacements for relatively reasonable prices..

Consequently, I was wondering if any of you would be able to solder the wires to the following points on a new board and send that out, as having a true professional do this would be much less hassle and stress on this end.

The contacts I would need soldered are for these buttons:
  • x
  • y
  • a
  • b
  • Dpad Up
  • DPad Down
  • Dpad Lef
  • Dpad Right
  • Left Bumper
  • Right Bumper
  • Left Trigger
  • Right Trigger
  • View
  • Menu
  • Sync
  • Xbox/home/guide Button
I understand from reading the modding services post (I can't recall its exact name), that there is only one modder in the UK seemingly who can work with the kinds of assistance we need for this project. However, I would be willing to hear what others have to say regarding this.

I apologise if this post is rather long, but I thought it best to get my introduction and question into one topic. If I've unintentionally put this topic in the wrong place etc, then feel free to move it.

Where to buy custom ball tops?

replacing parts in a soul calibur v ps3 stick

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so i have a soul calibur v ps3 stick i've been using pretty religiously for the past couple years and i think its time to replace the buttons and stick. my knowledge on sticks is extremely limited and i came here looking for help. i essentially want the same parts it already has since i really enjoy them. can anyone point me in the right direction so i know what to buy? thanks in advance.

Magiclab Magic Stick M5 Special Fight Stick

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To the fight stick users here:

I'm asking the question for clarity and understanding and I'm not trying to put any person/ business on blast. I recently made a decision to buy and learn a fight stick. First night playing with it, my character is stuck (crouching). ‪#‎sadface‬ So like any other person, I return to the place I bought it, showed the owner unaltered video evidence, and brought the stick with me in hopes of getting an exchange. He has me test it in the store and now my stick wants to be a good boy and cooperate. The owner says that there is interference coming from my wi-fi or another device. I'm thinking how is the fight stick getting interference when I'm using a wired USB. So my question is can a wired fight stick get interference from wireless signals in the same area?

New her and a modding/building request for assistance

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Hello all,
I am SightlessKombat, a totally blind gamer based in the UK. I play fighting games, rhythm games and am willing to give other genres a try as well, even if they aren't completely playable/accessible to those with no sight whatsoever like myself.

I was advised to come here by the folks over at <a href="http://forums.ultra-combo.com">the ultra-combo.com forums</a>. I frequent there regularly as I am a Killer Instinct player primarily and have posted multiple youtube videos that do, in part, chronicle my journey through the game to my current skill level (such as it is) but also <a href="image people to see, at least partially, how a game like this works for players with no vision whatsoever</a>.

Now for the reason I've come to TechTalk:

I am currently, with sighted assistance, trying to build my own custom version of a hitbox. However, the main component of this, the Xbox One PCBs, of which there are two, have become rather a mess (in terms of the fact that the soldering process has been tricky and caused problems with finding contacts etc for attaching wires to). Once we have a board with wires going to the various points we need them to work with, we'll be relatively home and dry as all we'll do is get some chockblocks and attach them to buttons with extra wire clipped to them to allow for easier button replacement if necessary, make the case etc. However, we are, as previously stated, having issues not only soldering to the board for the Xbox One controler (a standard one without the 3.5mm headset jack), but also finding new ones as replacements for relatively reasonable prices..

Consequently, I was wondering if any of you would be able to solder the wires to the following points on a new board and send that out, as having a true professional do this would be much less hassle and stress on this end.

The contacts I would need soldered are for these buttons:
<ul>
<li>x</li>
<li>y</li>
<li>a</li>
<li>b</li>
<li>Dpad Up</li>
<li>DPad Down</li>
<li>Dpad Lef</li>
<li>Dpad Right</li>
<li>Left Bumper</li>
<li>Right Bumper</li>
<li>Left Trigger</li>
<li>Right Trigger</li>
<li>View</li>
<li>Menu</li>
<li>Sync</li>
<li>Xbox/home/guide Button</li>
</ul>

I understand from reading the modding services post (I can't recall its exact name), that there is only one modder in the UK seemingly who can work with the kinds of assistance we need for this project. However, I would be willing to hear what others have to say regarding this.

I apologise if this post is rather long, but I thought it best to get my introduction and question into one topic. If I've unintentionally put this topic in the wrong place etc, then feel free to move it.

Official Street Fighter IV FightSticks & FightPad Thread (More on the way!)

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READ BEFORE ASKING QUESTIONS!!!

3245710615_3ef85c5de0_o.jpg


Mad Catz official response regarding the Arcade FightStick (standard edition)...

ADDED 02/18/09
Hi there,

My name is Alex Verrey, Global PR & Communications Manager for Mad Catz.

In recent days, there have been reports of quality issues surrounding our Street Fighter IV range of products, largely focused on our standard edition Arcade FightStick.

Mad Catz is committed to providing quality products and we fully stand behind our product warranty. We are very proud of this range which has been met with overwhelming critical enthusiasm. We also wish to be honest and transparent with the gaming community. We are here to help and will not shy away from our responsibility thus, after investigating the issues mentioned on blogs, websites and forums, we would like to take this opportunity to relay our official position:

1. Some customers have reported issues with their standard edition Arcade FightStick. A very small amount of users have experience problems with the sticks responsiveness. Please note that this issue does NOT happen on each Arcade FightStick and has been reported on a small number of units. The issue is due to a metal washer shifting out of place and is easily rectified. The issue and the resulting fix have been extensively documented on several forums. However, to avoid voiding your warranty, we recommend contacting Mad Catz technical support who will be happy to assist. Mad Catz is committed to fixing all sticks that exhibit this issue. Our contact information lies below.


2. Some customers have reported scratches on the top of their Tournament Edition. This could have occurred during the pack-out portion of the manufacturing process. It is not the result of recycling old or used parts or the result of any kind of rushed manufacturing process. Mad Catz would never do such a thing. Mad Catz will replace tops with serious scratches caused by the manufacturing pack-out process. Again, in the highly unlikely occurrence of your Tournament Edition Arcade FightStick exhibiting serious scratches, please contact us and we will be happy to assist.

Mad Catz recognizes the enormous trust the Street Fighter community has placed in us. We want to make you aware of the known issues and our plans to remedy the situation. For all of the issues listed above, we encourage you to contact Mad Catz customer support by phone or email (see below). Your local retailer will not be able to repair or provide replacement parts. We have asked our retailers to direct you back to us for warranty repair and service. We would like to stress again that we believe this is a limited and isolated issue that may affect a small number of sticks.

When you call, Mad Catz support agents will diagnose the problem over the phone and based on their diagnosis, they will work with you to solve the problem including providing free shipping and repair. Please note all support agents are based in California (USA) or in Bristol (UK) and are die hard gamers that want to help you. Our contact info is as follows:

USA:
Tech Phone: 1-619-683-9830 ext. 3799
Toll Free (USA): 1-800-659-2287
Email: techsupport@madcatz.com

Web: www.madcatz.com (select support menu option)
Support Hours:
Monday - Friday: 8am - 4pm (PST)
Closed Saturday, Sunday and most major US holidays


UK/Europe:

Europe Support Number 01454 451900 (UK Only 0845 050 8428)
E-Mail Address mczsupport@saitek.com
Support Hours 9 - 4.30pm Monday - Friday

Last, the Standard Edition and Tournament Edition Arcade FightSticks feature a Turbo function which we specifically tested on beta/pre-release versions of Street Fighter IV and the retail release.


They perform as documented in the user guide and there are no known issues. If however, you should identify a game not compatible with our Turbo function, please email tech support (techsupport@madcatz.com) and we will investigate the issue. Currently, we are investigating reports of an issue with the Turbo function on the PS3 versions of both the standard and Tournament Edition Arcade FightSticks when playing Street Fighter HD Remix. As we learn more, we will post more information in an FAQ on our support site.

Mad Catz welcomes all constructive feedback and comments. Your feedback will help us make better products and identify unknown issues. For those of you that do not have any problem, enjoy the sticks. Those that have issues, call us. We want to fix the problem. Thank you for your time.


Yours sincerely,

Alex Verrey
Global PR & Communications Manager
Mads Catz Inc.
averry@madcatz.com
QQ
:lovin:
Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has secured a license from Capcom(R), a leading worldwide developer and publisher of videogames, to produce branded controllers and accessories based on the Street Fighter(R) IV, Bionic Commando(R) and Resident Evil(R) 5 videogame properties. The agreement gives Mad Catz North American and European rights to a range of accessories for all current videogame platforms, including the PC.
"We are excited to partner with Capcom to create branded controllers and accessories based on three of the videogame industry's most popular and enduring franchises," said Darren Richardson, President and Chief Executive Officer of Mad Catz. "We look forward to offering unique and exciting accessories to fans of these games, as we continue to grow and diversify what we believe to be the industry's leading portfolio of branded videogame accessories."
"This is a real collaboration between Mad Catz and Capcom," said Germaine Gioia, senior vice president, licensing, Capcom. "We are developing a broad variety of game peripherals for a wide game-playing audience -- from the casual to the most loyal, core fan. These innovative peripherals will maximize the overall experience that comes from playing Capcom games."
FAQ

NOTE: Opening either stick voids the Warranty which is 90 days U.S. and 2 years in Europe.

If you experience any issues with your FightStick or Pad please call Madcatz tech support @ 1.800.659.2287 8 AM PST - 4 PM PST

Q: So I take it that the Japanese stick comment means that it uses a square gate? If I were to pick up one of these would it be easy to mod it to an American style stick?
A: Comes with square gate. American buttons? Maybe. Joystick? No.

Q: Also I've never been able to find a good answer as to the difference between the TE and regular stick.
A: Standard stick has standard parts, not Sanwa. Standard is smaller, lighter, cheaper, etc.

Q: Are these joysticks PC Compatible?
A: YES. YES. YES.
At most you might need to download drivers from Microsoft's site for the 360 versions.

Q: Are these joysticks wired?
A: Yes, USB for both 360 and PS3.

Q: How Much do these things cost?
A: The regular Fightstick is 70 for the PS3 and 80 for the 360. The Tournament edition is 150 bucks.

Q: Why is the 360 one ten dollars more?
A: Because Microsoft has higher licensing fees for accessories than Sony.

Q: When are these going to be available?
A: Around the same time as Street Fighter 4 is released. (2/11/09)

Q: Where can I get one of these?
A: Update: Most places are sold out of pre orders. There are some vendors online selling them but there are major questions about actual availability

Q:Can I walk in on that day and pick one up?
A: Very unlikely. Stores will only stock the Tournament edition if you pre-order, and while some of the more popular Gamestops might have a few of the regular edition in stock, it would be best to pre-order to make sure you get one. Supplies will be limited.

Q: What about those of us outside of the United States?
A: The sticks WILL be available in the UK, but details are still scare. Other than than not much has been said.

Q: Will there be a territorial lockout on the sticks?
A: No, they'll work on any region system.

Q: Why does the Tournament edition cost twice as much?
A: All the reasons have not been revealed yet, but what we've heard so far:
-Genuine Sanwa arcade joysticks and buttons, the same ones found on official Street fighter 4 arcade cabinets in Japan
-Larger and heavier base (heavier than an HRAP)
-Other neat things like a compartment in the back for storing the cable, a switch which disables the pause and guide buttons

Q: Does that mean the regular edition is crap?
A: No. According to those who are in the know, it's a better stick out of the box than Hori's Fighting stick ex2 or Fighting stick 3. In addition it is easily moddable, as in replacing the joystick and buttons (wired up using a 5 pin connector and quick disconnects, just like the Tournament edition).

Q: Do the 360 joysticks have headset ports?
A: Yes.

Q: Does the older 360 headset work with both sticks?
A: Yes, they will include an adapter

Q: Are the sticks four-way or eight way?
A: They have square gates, which are the norm for Japanese sticks. (By the way, that's still eight way, but you can feel the corners.) If you so choose you could replace the gate with a Octagonal Restrictor Plate to make it feel more round.

Q: What model stick is in the TE edition?
A: JLF-TP-8YT-SK-W

Q: Uh, I hate square gates
A: Put a Sanwa GT-Y Octagonal Restrictor Plate in there

Q: Can I put a Happ american style stick in there?
A: No, not without major modding however a Sanwa LB-30-N Joystick Bat Top &
Sanwa Joystick Adapter in there with an octagonal gate and that should get you close

Q: Is the top panel (the artwork) of the Tournament edition still replaceable?
A: Yes, however opening the stick will void the warranty

Q: Will there be templates available for artwork?
A: Yes! You can find them here. Right click and save as:
SE: http://shoryuken.com/FightStick_Template_MadCatz.psd
TE: http://shoryuken.com/Tournament_FightStick_Template_MadCatz.psd

Templates and FightStick Mockups can be found in
The Official Street Fighter IV TE/SE Fighstick Template Thread DO NOT POST ART WORK IN THIS THREAD!

Q: What does the stock art consist of?
A: As a heads up, the artwork on the TE is a decal fused on the bottom of an acrylic sheet

Q: What about the regular fightstick artwork?
A: For the regular FightStick, it is a decal on a METAL plate. It will be harder to swap out art here. You will have to figure out your own thing

Q: Why don't these joysticks work with both systems (like the anniversary stick)?
A: Because Microsoft won't allow it, security chips needed to have a controller work on a 360, Etc...

Q: Do these sticks work with BC games?
A: Yes on the 360, NO on the PS3. This may be changed via update so email Sony.

Q: What if I want to mod the joystick to work with both 360 and PS3?
A: You should probably get the 360 one.

Q: Are the PCBs in the sticks Common Ground?
A: Yes.

Q: Are there Six or Eight buttons?
A: Eight.

Q: What kind of Button layout is it?
A: a layout identical to a Vewlix Cabinet Street Fighter IV cabinet.

Q: Are these the same measurements as the real Vewlix
A: Yes

Q: What is the case made out of?
A: Plastic with metal panels on the top and bottom.

Q: Are the buttons Screw ins or Snap ins?
A: Snaps.

Q: What size are the stock buttons?
A: 30mm - top buttons 24mm - start/select

Q: Does it have Turbo controls?
A: Yes, both stick have independent Turbo controls for each button.

Q: Can I put a Seimitsu Stick in either version?
A: Yes.

Q: Are these joysticks PC Compatible?
A: Yes.

Q: How long is the cord?
A: 4 meters

Q: Are the cords on the stick breakaway's?
A: On the 360 version yes, it is a Microsoft spec.

Q: Can I use screw in buttons?
A: As a heads up Sanwa screw in nuts will not fit in easily around the X (PS3) / A (360) button due to the stick bracket blocking the way. However a Seimitsu yellow screw in nut will fasten a screw in button just fine.

Just a heads up. This is due to the Vewlix panel not having a universal mounting plate to support an LS32. It is something we added on our own. We didn't want to sacrifice the spacing/layout of the stick/buttons.

I reccommend you use snap in buttons, but if you wanna screw, take note!

Final TE stick:
8838.jpg

TEStick.jpg

3211613952_f93d524458.jpg

Inside pics, Too large to post
http://arstechnica.com/journals/thumbs.media/ars_stick1.jpg
http://arstechnica.com/journals/thumbs.media/ars_stick2.jpg

ars_stick1b.jpg
ars_stick2b.jpg

Stats:

3046866079_b49d805c5c.jpg
WEIGHT COMPARISON
1) Official Street Fighter IV FightStick Tournament Edition

* 6.5 lbs; 2.95 kg

2) Hori Real Arcade PRO

* 5.7 lbs; 2.59 kg

3) Virtua Stick High Grade

* 6.5 lbs; 2.95 kg

MEASUREMENT COMPARISON
HEIGHT (measuring from bottom of base to tallest point on panel)
1) Official Street Fighter IV FightStick Tournament Edition

* 2.75 inches; 69.85 mm
* Including Joystick: 5.0 inches; 127 mm

2) Hori Real Arcade PRO

* 2.75 inches; 69.85
* Including Joystick: 5.0 inches; 127 mm

3) Virtua Stick High Grade

* 2.25 inches; 57.15 mm
* Including Joystick: 4.5 inches; 114.30 mm



VERTICAL LENGTH


1) Official Street Fighter IV FightStick Tournament Edition

* 10 inches; 254 mm

2) Hori Real Arcade PRO

* 9.0 inches; 228.60 mm

3) Virtua Stick High Grade

* 9.5 inches; 241.30 mm



HORIZONTAL LENGTH
1) Official Street Fighter IV FightStick Tournament Edition

* 16 inches; 406.40 mm

2) Hori Real Arcade PRO

* 15.75 inches; 400.05 mm

3) Virtua Stick High Grade

* 13.75 inches; 349.25 mm

Here are pics to help you visualize it better (pic measurements shown in inches only):
3189812809_03c4e54e2e_o.jpg
3190658016_eb96f8e735_o.jpg
sf4.jpg

Final regular FightStick:
51CsxvLuibL._SS500_.jpg

3210768236_2662019c51_b.jpg

Fight Pads:
http://www.gamecyte.com/ces-2009-mad-catz-street-fighter-iv-arcade-stick-pad

ces-202.jpg

ces-203.jpg


MarkMan's Writeup:
I finished my writeup awhile ago. It didn't turn out how I wanted it to, but there is some info in there (preview pics, initial concepts etc.)... Also the art templates for both sticks are in there!

Check it out... via http://sdtekken.com

http://sdtekken.com/2009/02/07/making-the-grade-a-fightstick-story/

REVIEWS:

1up: http://www.1up.com/do/newsStory?cId=3172420
IGN: http://gear.ign.com/articles/947/947933p1.html
http://kotaku.com/5138267/hands-all-over-street-fighter-iv-tournament-edition-fight-stick
Gamepro: http://www.gamepro.com/article/features/208589/mad-catz-street-fighter-iv-arcade-sticks-reviewed/
Kotaku: http://kotaku.com/5139955/street-fighter-iv-tournament-edition-fight-stick-review-shoryuken
Kotaku: Brian opens the TE http://kotaku.com/5140845/hands-inside-the-sfiv-tournament-edition-fightstick
SRK: [media=youtube]y1e4k3Myyak&eurl=http://shoryuken.com/[/media]
Eurogamer: http://www.eurogamer.net/articles/mad-catz-fightstick-tournament-review

SRK Tech review playlist by ShinJN: http://www.youtube.com/user/shinjnSRK

SE FightStick Review:
IGN: http://gear.ign.com/articles/948/948655p1.html
Play Online:http://www.playmagazine.com/index.php?fuseaction=SiteMain.showGamePage&Game_ID=963

Pad Review:
http://gear.ign.com/articles/946/946596p1.html
http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=hardware&game=madcatz_fightpad


Media:
Unboxing:
[media=youtube]fSasAr_Dxmk[/media]


CES:

* http://www.gamesindustry.biz/article...n-new-products
* http://kotaku.com/5128016/ces-09-han...rnament-sticks
* http://gear.ign.com/articles/943/943834p1.html
* http://arstechnica.com/journals/thum...-arcade-sticks
* http://www.techradar.com/news/gaming...=rss&attr=news
* http://www.gamedaily.com/gear/2009/0...ck-first-look/
* http://play.tm/news/22833/mad-catz-o...iv-controller/
* http://ces.gamespot.com/story.html?sid=6202941
* http://www.ps3attitude.com/new/2009/...-sf4-1st-look/
* http://www.worthplaying.com/article.php?sid=58701
* http://www.destructoid.com/ces-2009-...n-117539.phtml
* http://www.accessmaterial.com/mad-ca...s-accessories/
* http://ces.cnet.com/8301-19167_1-10134747-100.html
* http://kotaku.com/5125288/mad-catz-h...wx-controllers
* http://www.xbox360fanboy.com/2009/01...s-accessories/
* http://www.shacknews.com/onearticle.x/56649
* http://gaygamer.net/2009/01/capcom_a...sfiv_with.html
* http://www.psu.com/Mad-Catz-reveal-o...0006046-p0.php
* http://www.escapistmagazine.com/news...ounced-at-Last
* http://www.xboxsolution.com/2009/01/...tick-fightpad/
* http://www.videogamer.com/news/08-01-2009-10318.html
* [URL]http://www.*******.com/2009/01/07/ma...s-accessories/[/URL]
* http://www.eurogamer.net/articles/ma...iv-peripherals
* http://gaming.hexus.net/content/item.php?item=16788


Previews:
http://www.gamecyte.com/ces-2009-mad-catz-street-fighter-iv-arcade-stick-pad
http://ces.gamespot.com/video/6202965/
[media=youtube]rcsQ17oGm_M&feature=channel_page[/media]
[media=youtube]CwfcVaOETfE[/media]
http://www.gametrailers.com/player/44693.html

Arcade stick for PC, considering TE2+

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I have read several reviews and discussions on arcade sticks but a lot of the performance/input lag are based on consoles so I am unsure how well they perform at the PC level, with the myriad of variations that can exist. I have no intentions for serious mods outside of octogate upgrade and currently use Hori RAP v3-sa for the ps3 on my PC and in the market for a top of the line arcade stick.

Have any of you experienced major issues using console sticks for SFV aside from the initial release's issues with input support? Any degradation/upgrade of input lag? I am about to pull the trigger as I want to get back in the game soon so I want to make the purchase by the end of the week.

'Sup. About HDMI to VGA conversion and lag input.

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Answer any one of these if both are too much, I don't care. Partially even, w/e.

http://www.ebay.co.uk/itm/GOLD-1-5M-HDMI-MALE-SVGA-VGA-M-CONVERTER-A-V-CABLE-/270549100366?pt=UK_Computing_Sound_Vision_Video_Cables_Adapters&hash=item3efdfba74e#ht_1587wt_1096

1. Will there be any additional input lag in utilizing a cable like this? My PS3 lags slightly on my Samsung through HDMI. It's very good, but not good enough for the skill level I've gotten to on certain games. I hear most Samsung HDTVs, in fact practically all of em are near enough lagless through a VGA cable. Will this cable just defeat my effort?

2. My HDTV is 1080p native and the PS3's internal upscale program is known to troll any game I forcibly output in this resolution. Yeah ya know, input increase. The one thing I like about the 360, dat hardware upscale.

If I upscale a 720p VGA resolution through this cable here could shit go down or will it not matter? 720p computer signals seem lightning fast on this, I'm guessing it lacks post processing on PC mode. If it does, and I hope to god it does, does that mean having to upscale/downscale will not catalyze much input delay?

Thanks!

Help to Silence Hrap4

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So, summer is coming and i'm going to be 1 month of vacation in a couple of weeks. Being on vacation means, play lots of figthing games in the night. My biggest problem is that i recently moved from my old house, and this one the walls are made of paper, i can hear everything my neighbors do and first of all, don't want to boarder the rest of the people in the house since i don't live alone. I really don't want to disturb anyone i need to a way to silence my fighting stick and spend little money.
I looked into Foam Washers (i supose they work on the kuro buttons and someone from Europe sells them), and that probably is a nice way to start, still I don't know if i will like the feel of the buttons after that. I don't have any ideia how to silence a stick. After all this i still think that will not be enought. I was thinking about a box not closed with the silence foam or egg boxes (almost the same effect).

Any ideias will be welcome.

Thanks.

Xbox 360 Custom fightstick help!

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Hey guys new to the forums and modding, I just recently modded a wireless 360 controller into a stick with some success, with buttons and stick functioning as planned.

I have run into a different issue however, my inputs only register in some games. For instance, I can play MVC2 with no issues at all, but when I play UMVC3, SF3:3S or others only some of my buttons actually work during game play, Navigating menus works just fine but now these are unplayable.

Any suggestions?

Brook

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Guys i just updated for the first time my xb1 to ps4 brook coverter and now my pad wont work regularly for my xbox one..the xbox button flashes u until pad turns off..what seems to vebthe problem here?

Mayflash V2 and the Lab Zero Driver

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Has anyone gotten this stick to work with Lab Zero's Legacy Driver? I tried to use it on the PS4 for Revelator, but I simply got the message that it wasn't recognised.

I heard there was something I had to enable in the options?

I have the Japanese version so I probably missed something.

Need Mayflash F300 Help!

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So I recently got my ever first fight stick the mayflash f300 and I wanted to change art or whatever you call it to a nice one. Thing is its my first time ever doing this so I'm a huge noob so please bare with me. There is one that I like being this one http://i.imgur.com/izK26BW.jpg . Also I was wonder what material it should be so it can be durable.
And one final thing, I just ordered Mvsc3 and was wondering if anyone has any Mvsc3 art for me because I really want some for my stick. Thank you for your time.

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